PLAY WHE · TRADITIONAL / REFERENCE

36 Marks and Number Stories

Select a mark to explore its canonical name, source terminology, original Number Story and connected traditional references.

MARK 1

Centipede, Play Whe mark 1

Centipede

Source name: Centipede (Weapon).

Number Story

A Centipede story gathers crawling movement, small cutting tools and everyday objects.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Centipede

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Creepy Crawlers, Glass, Heads, Lights, Old, Old People, Poissons, Snakes, Sticks, Weapons, Women.

Public Couple records linked to this mark: Bamboo and carbide: 27 — Little Snake, 1 — Centipede; Bottle and spoon: 32 — Shrimp, 1 — Centipede; Cigarettes and smoke: 1 — Centipede, 4 — Dead Man; Grave and candles: 33 — Spider, 1 — Centipede; Gun and bullet: 1 — Centipede, 32 — Shrimp; Needle and thread: 1 — Centipede, 27 — Little Snake; Pen and paper: 1 — Centipede, 34 — Blind Man; Police and gun: 20 — Dog, 1 — Centipede; Tailor and clothes: 1 — Centipede, 6 — Belly.

Public Caprice terms linked to this mark include: Anyhow, Back-to-Front, Chain, Cigarettes, Creepy Crawlers, Cutlass, Glass, Gun (Small), Head, Jamette (Big), Key, Lifts.

Existing metadata

Spirit metadata: 5 — Parson Man. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 2

Old Lady, Play Whe mark 2

Old Lady

Source name: Old Lady (Old Lady).

Number Story

The Old Lady story connects an older woman with family care, children and the household.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Old Lady

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Children, Dogs, Fires, Funeral, Lights, Nurses, Old Woman, Women.

Public Couple records linked to this mark: Fire and water horse: 2 — Old Lady, 18 — Water Boat; Old and young woman: 2 — Old Lady, 17 — Pigeon; Happy and sad: 10 — Monkey, 2 — Old Lady; Old man and woman: 7 — Hog, 2 — Old Lady.

Public Caprice terms linked to this mark include: Biggest Fire, Business Premises, Children, Dogs, Fire, Lifts, Nurses, Old Woman, Woman & Child, Woman (Old), Women.

Existing metadata

Spirit metadata: 24 — Queen. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 3

Carriage, Play Whe mark 3

Carriage

Source name: Carriage (Transportation).

Number Story

The Carriage story uses transport, movement, vehicles and journeys.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Carriage

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Airport, Birds, Body Parts, Crowds, Dancer/Dancing, Danger, Death, Doctor, Fires, Fowls, Indian People, Journey, Lights, Old Woman, Pregnancy, Runners, Transportation, River Lime.

Public Couple records linked to this mark: Accident and car: 25 — Morrocoy, 3 — Carriage; Accident and car: 25 — Morrocoy, 3 — Carriage; Egg and nest: 3 — Carriage, 33 — Spider; Fowl and egg: 26 — Fowl, 3 — Carriage.

Public Caprice terms linked to this mark include: Airplane, Bicycle, Biggest Bone, Birds, Body Parts, Car, Choir, Crowd, Dancers, Danger, Dead, Doctors.

Existing metadata

Spirit metadata: 19 — Horse. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 4

Dead Man, Play Whe mark 4

Dead Man

Source name: Dead Man (Fresh dead).

Number Story

The Dead Man story refers to death, funerals and burial.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Dead Man

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Crying, Death, Feet, Fires, Funeral, Men.

Public Couple records linked to this mark: Coffin and dead man: 18 — Water Boat, 4 — Dead Man; Cigarettes and smoke: 1 — Centipede, 4 — Dead Man; Fresh and old dead: 4 — Dead Man, 25 — Morrocoy; Funeral and crowd: 4 — Dead Man, 26 — Fowl.

Public Caprice terms linked to this mark include: Businessman, Coffin, Crying, Dead, Dead (Fresh), Feet, Fighting, Fresh Dead, Hearse, Letter, Men, Rat.

Existing metadata

Spirit metadata: 35 — Big Snake. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 5

Parson Man, Play Whe mark 5

Parson Man

Source name: Parson Man (Parson).

Number Story

The Parson Man story places a priest in religious and community settings.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Parson Man

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Church, Funeral, Houses, Indian People, Men, Parson/Priest, Snakes, Thieves, White People.

Public Couple records linked to this mark: Man and wife: 5 — Parson Man, 31 — Parson Wife; Parson man and woman: 5 — Parson Man, 31 — Parson Wife; Telephone and talking: 5 — Parson Man, 21 — Mouth; Big and small priest: 5 — Parson Man, 26 — Fowl; Big and small thief: 5 — Parson Man, 30 — House Cat; Puncit and priest: 5 — Parson Man, 28 — Red Fish.

Public Caprice terms linked to this mark include: Barra and channa, Bishop, Church, Cleaning, Gambling Man, Ground Worm, House (Small), Indian Man, Jumbie, Key, Man (Gambling), Man (Indian).

Existing metadata

Spirit metadata: 1 — Centipede. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 6

Belly, Play Whe mark 6

Belly

Source name: Belly (Pregnant woman).

Number Story

The Belly story centers on the body, fullness, pregnancy and illness.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Belly

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Blue Food, Body Parts, Clothes, Food, Jamettes, Meat, Nurses, Old, Old People, Old Woman, Pregnancy, Sick, River Lime, Warriors, Weapons.

Public Couple records linked to this mark: Bank and belly: 25 — Morrocoy, 6 — Belly; Belly and food: 6 — Belly, 24 — Queen; Dressing and clothes: 19 — Horse, 6 — Belly; Old and new clothes: 7 — Hog, 6 — Belly; Tailor and clothes: 1 — Centipede, 6 — Belly.

Public Caprice terms linked to this mark include: Bag (Full), Belly, Blue Food, Body Parts, Clothes, Full Bag, Hole, Love, Meat, Nurses, Old, Old Clothes.

Existing metadata

Spirit metadata: 15 — Sick Woman. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 7

Hog, Play Whe mark 7

Hog

Source name: Hog (Sick man).

Number Story

The Hog story brings together the animal, mud, digging and farm settings.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Hog

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Clothes, Dirty, Farm Animals, Food, Hospital, Meat, Old, Sick, Warriors, Dirty Water.

Public Couple records linked to this mark: Sick man and woman: 7 — Hog, 15 — Sick Woman; Clean and dirty water: 12 — King, 7 — Hog; Crab and hole: 33 — Spider, 7 — Hog; Digging and hole: 7 — Hog, 36 — Donkey; Hops and black pudding: 14 — Money, 7 — Hog; Old and new clothes: 7 — Hog, 6 — Belly; Old man and woman: 7 — Hog, 2 — Old Lady.

Public Caprice terms linked to this mark include: Bag (Full), Black Hole, Clothes, Clothes (Dirty/Old), Digging, Dirty Clothes, Dirty Water, Farm Animals, Full Bag, Hole (Black), Hospital, Man (Old).

Existing metadata

Spirit metadata: 13 — Crapaud. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 8

Tiger, Play Whe mark 8

Tiger

Source name: Tiger (Warrior).

Number Story

The Tiger story uses strength, danger, fighting, hunting and a powerful animal.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Tiger

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Arguing/Quarrelling, Body Parts, Cats, Dogs, Gold, Houses, Indian People, Jungle Animals, Kings, Lions, Medicines, Royalty, Warriors.

Public Couple records linked to this mark: Arguing and fighting: 21 — Mouth, 8 — Tiger; Blood and nose: 8 — Tiger, 22 — Rat; Gold and silver: 8 — Tiger, 15 — Sick Woman; Confusion and fight: 26 — Fowl, 8 — Tiger; Fighting and blood: 8 — Tiger, 28 — Red Fish; Hunting and deer: 8 — Tiger, 34 — Blind Man; Indian man and woman: 8 — Tiger, 31 — Parson Wife.

Public Caprice terms linked to this mark include: Anyhow, Arguing, Back-to-Front, Body Parts, Cat, Chest, Dogs, Gold, Hot Tempered Person, House, Hunting, Indian Man.

Existing metadata

Spirit metadata: 29 — Opium Man. Partner metadata: 26 — Fowl. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 9

Cattle, Play Whe mark 9

Cattle

Source name: Cattle (Madman).

Number Story

The Cattle story connects farm animals with milk, grass, meat and rural life.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Cattle

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Crazy/Mad, Farm Animals, Food, Meat, Pregnancy, Transportation, Warriors, Clean Water.

Public Couple records linked to this mark: Cow and rope: 9 — Cattle, 27 — Little Snake.

Public Caprice terms linked to this mark include: Biggest Water, Buffalo, Calf, Crazy/Mad, Farm Animals, Grass, Houses, Madman, Meat, Milk, Transportation, Warrior.

Existing metadata

Spirit metadata: 33 — Spider. Partner metadata: 29 — Opium Man. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 10

Monkey, Play Whe mark 10

Monkey

Source name: Monkey (Boy/children).

Number Story

The Monkey story describes playful children, climbing, teasing and performance.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Monkey

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Children, Crazy/Mad, Dancer/Dancing, Ears, Fete Match, Fete/Party, Gentlemen, Jungle Animals, Music/Singing, Pets, Pregnancy, Sick, Thieves, River Lime.

Public Couple records linked to this mark: Boy and girl: 10 — Monkey, 13 — Crapaud; Carnival and kaiso: 10 — Monkey, 26 — Fowl; Horse and jockey: 19 — Horse, 10 — Monkey; Anniversary and celebration: 26 — Fowl, 10 — Monkey; Happy and sad: 10 — Monkey, 2 — Old Lady; Monkey and vines: 10 — Monkey, 35 — Big Snake; Rider and races: 10 — Monkey, 19 — Horse; Singing and dancing: 26 — Fowl, 10 — Monkey.

Public Caprice terms linked to this mark include: Artist, Boy Child, Carnival, Children, Climbing, Crazy/Mad, Cricket, Dancing, Ears, Fete Match, Fete/Party, Football.

Existing metadata

Spirit metadata: 28 — Red Fish. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 11

Corbeau, Play Whe mark 11

Corbeau

Source name: Corbeau (Policeman).

Number Story

The Corbeau story uses the bird, dark colour, people, crowds and public roles.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Corbeau

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Birds, Crowds, Dirty, Doctor, Fowls, Gentlemen, Heads, Kings, Nightmare, Royalty, Sticks.

Public Couple records linked to this mark: Black and white: 11 — Corbeau, 16 — Jamette.

Public Caprice terms linked to this mark include: Anyhow, Back-to-Front, Birds, Black, Black Jackpot, Crowd, Doctor, Feathers, Gentleman, Half-Half, Jackpot (Black), Jamette (Big).

Existing metadata

Spirit metadata: 36 — Donkey. Partner metadata: 25 — Morrocoy. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 12

King, Play Whe mark 12

King

Source name: King (Saga boy).

Number Story

The King story refers to authority, rank, formal dress and command.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

King

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Bathing, Crying, Doctor, Ears, Faces, Gentlemen, Hospital, Kings, Men, Royalty, Sea, Silver Money, Snakes, Clean Water, White People.

Public Couple records linked to this mark: Doctor and medicine: 12 — King, 18 — Water Boat; Doctor and nurse: 12 — King, 31 — Parson Wife; King and queen: 12 — King, 24 — Queen; Rich and poor: 12 — King, 34 — Blind Man; White man and woman: 12 — King, 31 — Parson Wife; Barra and channa: 14 — Money, 12 — King; Clean and dirty water: 12 — King, 7 — Hog; Lotto and winning: 35 — Big Snake, 12 — King.

Public Caprice terms linked to this mark include: Biggest Snake, Clear/Clean Water, Coins, Crying, Doctors, Ears, Gentlemen, Governor, Hog, Hospital, Inspector, King.

Existing metadata

Spirit metadata: 32 — Shrimp. Partner metadata: 8 — Tiger. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 13

Crapaud, Play Whe mark 13

Crapaud

Source name: Crapaud (Girl child).

Number Story

The Crapaud story centers on a frog, children, music and earthy surroundings.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Crapaud

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Birds, Children, Creepy Crawlers, Dirty, Doctor, Fete Match, Fete/Party, Fires, Fowls, Funeral, Gentlemen, Hands, Heads, Hiding, Medicines, Music/Singing, Poissons, Pregnancy, Sticks, Dirty Water, Women.

Public Couple records linked to this mark: Boy and girl: 10 — Monkey, 13 — Crapaud; Hard back and soft back: 25 — Morrocoy, 13 — Crapaud.

Public Caprice terms linked to this mark include: Birds, Children, Choir, Cockroach, Creepy Crawlers, Dirty Water, Doctors, Fete Match, Fete/Party, Fig, Fighting, Fowl.

Existing metadata

Spirit metadata: 7 — Hog. Partner metadata: 17 — Pigeon. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 14

Money, Play Whe mark 14

Money

Source name: Money (Money).

Number Story

The Money story brings together cash, coins, jewellery and value.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Money

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Airport, Bobbol, Body Parts, Ears, Glass, Gold, Paper Money, Silver, Silver Money, River Lime.

Public Couple records linked to this mark: Bank and money: 23 — House, 14 — Money; Money and drawer: 14 — Money, 30 — House Cat; Barra and channa: 14 — Money, 12 — King; Big and small money: 33 — Spider, 14 — Money; Bread and cheese: 14 — Money, 22 — Rat; Hops and black pudding: 14 — Money, 7 — Hog; Jewels and thief: 14 — Money, 22 — Rat; Shark and bake: 28 — Red Fish, 14 — Money; Wallet and money: 25 — Morrocoy, 14 — Money.

Public Caprice terms linked to this mark include: Airplane, Bank with Money, Bobbo, Body Parts, Butterfly, Diamonds, Ears, Glass, Gold, Honey, Jewels, Leaves.

Existing metadata

Spirit metadata: 25 — Morrocoy. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 15

Sick Woman, Play Whe mark 15

Sick Woman

Source name: Sick Woman (Sick woman).

Number Story

The Sick Woman story refers to illness, care, medicine, pregnancy and hospital.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Sick Woman

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Body Parts, Feet, Glass, Hospital, Pregnancy, Sick, Silver, Women.

Public Couple records linked to this mark: Gold and silver: 8 — Tiger, 15 — Sick Woman; Sick man and woman: 7 — Hog, 15 — Sick Woman; Right and left foot: 15 — Sick Woman, 29 — Opium Man; Sick and medicine: 15 — Sick Woman, 18 — Water Boat.

Public Caprice terms linked to this mark include: Body Parts, Bush, Climbing Trees, Feet, Glass, Hospital, Leaves, Pregnant Woman, Sick, Silver, Tree (Climbing), Woman (Pregnant).

Existing metadata

Spirit metadata: 6 — Belly. Partner metadata: 19 — Horse. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 16

Jamette, Play Whe mark 16

Jamette

Source name: Jamette (Jamette).

Number Story

The Jamette story describes rowdy public energy, quarrelling, carnival and street life.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Jamette

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Arguing/Quarrelling, Cats, Women.

Public Couple records linked to this mark: Black and white: 11 — Corbeau, 16 — Jamette; Big and small jamette: 31 — Parson Wife, 16 — Jamette; Woman and bazodee: 16 — Jamette, 17 — Pigeon.

Public Caprice terms linked to this mark include: Arguing, Cat, Confusion, Cosquel, Cursing, Quarrelling, Rowdiness, Rowdy Person, Troublemaker, Women.

Existing metadata

Spirit metadata: 17 — Pigeon. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 17

Pigeon, Play Whe mark 17

Pigeon

Source name: Pigeon (Young girl).

Number Story

The Pigeon story uses birds, love, letters, family and domestic imagery.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Pigeon

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Birds, Children, Crazy/Mad, Crowds, Dogs, Food, Forgetting, Fowls, Heads, Lions, Meat, Nurses, Pets.

Public Couple records linked to this mark: Bird and nest: 17 — Pigeon, 33 — Spider; Old and young woman: 2 — Old Lady, 17 — Pigeon; Old and young: 26 — Fowl, 17 — Pigeon; Woman and bazodee: 16 — Jamette, 17 — Pigeon.

Public Caprice terms linked to this mark include: Birds, Birds (Pretty), Children, Crazy/Mad, Crowd, Dogs, Fishes, Flowers, Forgetting, Fowl, Girl (Young), Lions.

Existing metadata

Spirit metadata: 16 — Jamette. Partner metadata: 13 — Crapaud. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 18

Water Boat, Play Whe mark 18

Water Boat

Source name: Water Boat (Sailing).

Number Story

The Water Boat story connects boats with rivers, bathing, the sea and changing water.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Water Boat

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Bathing, Birds, Children, Crying, Death, Food, Fowls, Funeral, Glass, Hospital, Journey, Meat, Medicines, Sea, Teeth, Transportation, Clean Water.

Public Couple records linked to this mark: Boat and engine: 18 — Water Boat, 25 — Morrocoy; Bridge and water: 36 — Donkey, 18 — Water Boat; Coffin and dead man: 18 — Water Boat, 4 — Dead Man; Doctor and medicine: 12 — King, 18 — Water Boat; Duck and pond: 26 — Fowl, 18 — Water Boat; Fire and water horse: 2 — Old Lady, 18 — Water Boat; Coffin and grave: 18 — Water Boat, 33 — Spider; Fish and net: 28 — Red Fish, 18 — Water Boat; Half and whole: 18 — Water Boat, 26 — Fowl; Sick and medicine: 15 — Sick Woman, 18 — Water Boat.

Public Caprice terms linked to this mark include: Birds, Box, Children, Chinese Fowl, Coffin, Crocodile, Crying, Fowl (Chinese), Glass, Half-Half, Hospital, Iguana.

Existing metadata

Spirit metadata: 30 — House Cat. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 19

Horse, Play Whe mark 19

Horse

Source name: Horse (Saddle).

Number Story

The Horse story brings together riding, racing, movement, dancers and the track.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Horse

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Body Parts, Crazy/Mad, Dancer/Dancing, Danger, Ears, Faces, Farm Animals, Forgetting, Heads, Meat, Merchants/Businessmen, Nightmare, Runners, Sick, Transportation.

Public Couple records linked to this mark: Horse and jockey: 19 — Horse, 10 — Monkey; Horse and saddle: 19 — Horse, 23 — House; Dressing and clothes: 19 — Horse, 6 — Belly; Horse and stable: 19 — Horse, 23 — House; Rider and races: 10 — Monkey, 19 — Horse; Running and catching: 19 — Horse, 28 — Red Fish.

Public Caprice terms linked to this mark include: Body Parts, Crazy/Mad, Dancers, Danger, Dressing, Ears, Farm Animals, Forgetting, Hair-trimming, Head, Meat, Merchant.

Existing metadata

Spirit metadata: 3 — Carriage. Partner metadata: 15 — Sick Woman. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 20

Dog, Play Whe mark 20

Dog

Source name: Dog (Dog).

Number Story

The Dog story refers to dogs, loyalty, commands, the home and the road.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Dog

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Bobbol, Children, Crazy/Mad, Dogs, Farm Animals, Houses, Jamettes, Lions, Merchants/Businessmen, Pets, Thieves.

Public Couple records linked to this mark: Police and thief: 20 — Dog, 30 — House Cat; Police and gun: 20 — Dog, 1 — Centipede.

Public Caprice terms linked to this mark include: Bandit, Bobbo, Boy Child, Children, Commands, Crazy/Mad, Dogs, Farm Animals, FBI, House, Jamettes, Lions.

Existing metadata

Spirit metadata: 22 — Rat. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 21

Mouth, Play Whe mark 21

Mouth

Source name: Mouth (Talkative person).

Number Story

The Mouth story centers on speaking, eating, arguing, teeth and the face.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Mouth

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Arguing/Quarrelling, Body Parts, Cats, Dancer/Dancing, Danger, Fete/Party, Merchants/Businessmen, Nightmare, Runners, Teeth.

Public Couple records linked to this mark: Arguing and fighting: 21 — Mouth, 8 — Tiger; Mouth and food: 21 — Mouth, 24 — Queen; Telephone and talking: 5 — Parson Man, 21 — Mouth; Mouth and teeth: 21 — Mouth, 22 — Rat.

Public Caprice terms linked to this mark include: Arguing, Big Jamette, Body Parts, Cat, Cursing, Dancers, Danger, Fete/Party, Hole, Horse, Merchant, Quarrelling.

Existing metadata

Spirit metadata: 23 — House. Partner metadata: 22 — Rat. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 22

Rat, Play Whe mark 22

Rat

Source name: Rat (Business place).

Number Story

The Rat story uses theft, hiding, holes, damaged clothing and the rodent.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Rat

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Body Parts, Clothes, Creepy Crawlers, Dirty, Feet, Hiding, Medicines, Poissons, Sick, Sticks, Teeth, Thieves.

Public Couple records linked to this mark: Blood and nose: 8 — Tiger, 22 — Rat; Bread and cheese: 14 — Money, 22 — Rat; Jewels and thief: 14 — Money, 22 — Rat; Mouth and teeth: 21 — Mouth, 22 — Rat.

Public Caprice terms linked to this mark include: Body Parts, Businessman, Cat, Cleaning House, Clothes, Clothes (Torn), Creepy Crawlers, Feet, Foot (Right), Half-Half, Hiding, House (Cleaning).

Existing metadata

Spirit metadata: 20 — Dog. Partner metadata: 21 — Mouth. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 23

House, Play Whe mark 23

House

Source name: House (Church).

Number Story

The House story includes homes, churches, offices, hospitals and rooms.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

House

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Airport, Bobbol, Church, Hospital, Houses, Old Woman, Sick.

Public Couple records linked to this mark: Bank and money: 23 — House, 14 — Money; Church and praying: 23 — House, 31 — Parson Wife; Horse and saddle: 19 — Horse, 23 — House; Cemetery and lights: 34 — Blind Man, 23 — House; Horse and stable: 19 — Horse, 23 — House; Hospital and nurse: 23 — House, 31 — Parson Wife.

Public Caprice terms linked to this mark include: Airplane, Bank, Big House, Bobbo, Church, Drunk, Hosay, Hospital, Hotel, House (Big), Offices, Old Woman.

Existing metadata

Spirit metadata: 21 — Mouth. Partner metadata: 28 — Red Fish. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 24

Queen, Play Whe mark 24

Queen

Source name: Queen (Women).

Number Story

The Queen story refers to royalty, food, fruit, older women and dignity.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Queen

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Arguing/Quarrelling, Blue Food, Crying, Fete Match, Food, Jamettes, Old, Old People, Royalty, Sick, Silver Money, River Lime, Women.

Public Couple records linked to this mark: King and queen: 12 — King, 24 — Queen; Mouth and food: 21 — Mouth, 24 — Queen; Belly and food: 6 — Belly, 24 — Queen; Crab and callaloo: 33 — Spider, 24 — Queen; Eating and drinking: 24 — Queen, 29 — Opium Man.

Public Caprice terms linked to this mark include: Arguing, Blue Food, Crying, Elephant, Fete Match, Fruit Picking, Fruit (Rotten), Fruits, Jamette, Money (Silver), Old, Old Clothes.

Existing metadata

Spirit metadata: 2 — Old Lady. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 25

Morrocoy, Play Whe mark 25

Morrocoy

Source name: Morocoy (Fire).

Number Story

The Morrocoy story uses a hard shell, slow movement, enclosed places and the tortoise.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Morrocoy

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Airport, Body Parts, Creepy Crawlers, Dirty, Fete Match, Fires, Food, Hiding, Houses, Kings, Lights, Meat, Nightmare, Parson/Priest, Pets, Royalty, Sticks, Thieves, Transportation.

Public Couple records linked to this mark: Accident and car: 25 — Morrocoy, 3 — Carriage; Bank and belly: 25 — Morrocoy, 6 — Belly; Boat and engine: 18 — Water Boat, 25 — Morrocoy; Accident and car: 25 — Morrocoy, 3 — Carriage; Fresh and old dead: 4 — Dead Man, 25 — Morrocoy; Hard back and soft back: 25 — Morrocoy, 13 — Crapaud; Sea and shell: 36 — Donkey, 25 — Morrocoy; Wallet and money: 25 — Morrocoy, 14 — Money.

Public Caprice terms linked to this mark include: Airplane, Back/Hurt, Body Parts, Creepy Crawlers, Drum Beating, Falling Down, Fete Match, Fighting, Hard Back, House, House (Locked/Enclosed), Lifts.

Existing metadata

Spirit metadata: 14 — Money. Partner metadata: 11 — Corbeau. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 26

Fowl, Play Whe mark 26

Fowl

Source name: Fowl (Fete/crowd).

Number Story

The Fowl story brings together birds, music, celebration, crowds and farm life.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Fowl

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Arguing/Quarrelling, Birds, Body Parts, Crazy/Mad, Crowds, Ears, Faces, Farm Animals, Fete Match, Fete/Party, Food, Fowls, Funeral, Heads, Jamettes, Meat, Music/Singing, Old, Old People, Parson/Priest, River Lime.

Public Couple records linked to this mark: Carnival and kaiso: 10 — Monkey, 26 — Fowl; Duck and pond: 26 — Fowl, 18 — Water Boat; Anniversary and celebration: 26 — Fowl, 10 — Monkey; Big and small priest: 5 — Parson Man, 26 — Fowl; Confusion and fight: 26 — Fowl, 8 — Tiger; Fowl and egg: 26 — Fowl, 3 — Carriage; Funeral and crowd: 4 — Dead Man, 26 — Fowl; Half and whole: 18 — Water Boat, 26 — Fowl; Old and young: 26 — Fowl, 17 — Pigeon; Singing and dancing: 26 — Fowl, 10 — Monkey.

Public Caprice terms linked to this mark include: Anniversary, Arguing, Birds, Birthday, Body Parts, Choir, Confusion, Crazy/Mad, Creole Fowl, Crowd, Ears, Farm Animals.

Existing metadata

Spirit metadata: 27 — Little Snake. Partner metadata: 8 — Tiger. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 27

Little Snake, Play Whe mark 27

Little Snake

Source name: Little Snake (Road).

Number Story

The Little Snake story uses thin, winding or flexible objects, roads and sticks.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Little Snake

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Airport, Bathing, Blue Food, Creepy Crawlers, Feet, Fete Match, Fete/Party, Journey, Jungle Animals, Lions, Parson/Priest, Poissons, Snakes, Weapons.

Public Couple records linked to this mark: Hand and foot: 33 — Spider, 27 — Little Snake; Bamboo and carbide: 27 — Little Snake, 1 — Centipede; Big and little snake: 35 — Big Snake, 27 — Little Snake; Cow and rope: 9 — Cattle, 27 — Little Snake; Crab and dumplings: 33 — Spider, 27 — Little Snake; Needle and thread: 1 — Centipede, 27 — Little Snake; Short and long road: 27 — Little Snake, 35 — Big Snake.

Public Caprice terms linked to this mark include: Airplane, Bamboo, Blue Food, Cane, Creepy Crawlers, Cutlass, Feet, Fete Match, Fete/Party, Foot (Left), Journey, Jungle Animals.

Existing metadata

Spirit metadata: 26 — Fowl. Partner metadata: 30 — House Cat. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 28

Red Fish, Play Whe mark 28

Red Fish

Source name: Red Fish (Fishes).

Number Story

The Red Fish story connects fish, water, swimming, catching and the sea.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Red Fish

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Bathing, Birds, Blue Food, Bobbol, Body Parts, Food, Fowls, Hands, Jamettes, Kings, Parson/Priest, Pets, Royalty, Seafood, River Lime.

Public Couple records linked to this mark: Fish and sea: 28 — Red Fish, 33 — Spider; Fighting and blood: 8 — Tiger, 28 — Red Fish; Fish and net: 28 — Red Fish, 18 — Water Boat; Puncit and priest: 5 — Parson Man, 28 — Red Fish; Right and left hand: 28 — Red Fish, 33 — Spider; Running and catching: 19 — Horse, 28 — Red Fish; Shark and bake: 28 — Red Fish, 14 — Money.

Public Caprice terms linked to this mark include: Birds, Blue Food, Bobbo, Body Parts, Catching, Chinese, Cleaning, Cock Fowl, Drinking Rum, Eating Food, Fire (Biggest), Fowl (Cock).

Existing metadata

Spirit metadata: 10 — Monkey. Partner metadata: 23 — House. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 29

Opium Man, Play Whe mark 29

Opium Man

Source name: Opium Man.

Number Story

The Opium Man story describes intoxication, smoke, a drifting walk and the retained Chinese-man association.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Opium Man

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Body Parts, Feet, Fete Match, Fete/Party, Hands, Indian People, Men, Nightmare, Parson/Priest.

Public Couple records linked to this mark: Eating and drinking: 24 — Queen, 29 — Opium Man; Right and left foot: 15 — Sick Woman, 29 — Opium Man.

Public Caprice terms linked to this mark include: Body Parts, Chinese Man, Crocked, Drinking Rum, Feet, Fete Match, Fete/Party, Hand (Left), Left Hand, Man Come, Man (Chinese), Men.

Existing metadata

Spirit metadata: 8 — Tiger. Partner metadata: 9 — Cattle. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 30

House Cat, Play Whe mark 30

House Cat

Source name: House Cat (Cat).

Number Story

The House Cat story uses indoor life, small thefts, drawers, money and the cat.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

House Cat

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Cats, Church, Crowds, Crying, Farm Animals, Gold, Houses, Lights, Paper Money, Pets, Thieves.

Public Couple records linked to this mark: Money and drawer: 14 — Money, 30 — House Cat; Police and thief: 20 — Dog, 30 — House Cat; Big and small thief: 5 — Parson Man, 30 — House Cat.

Public Caprice terms linked to this mark include: Cat, Cat (Gold), Church, Crowd, Crying, Drawers, Farm Animals, Gold, Gold Cat, House (Inside), Indian Woman, Inside House.

Existing metadata

Spirit metadata: 18 — Water Boat. Partner metadata: 27 — Little Snake. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 31

Parson Wife, Play Whe mark 31

Parson Wife

Source name: Parson Wife (Wife).

Number Story

The Parson Wife story refers to prayer, teaching, nursing, church and care.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Parson Wife

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Cats, Dancer/Dancing, Forgetting, Funeral, Hospital, Indian People, Jamettes, Merchants/Businessmen, Nurses, White People, Women.

Public Couple records linked to this mark: Church and praying: 23 — House, 31 — Parson Wife; Doctor and nurse: 12 — King, 31 — Parson Wife; Man and wife: 5 — Parson Man, 31 — Parson Wife; Parson man and woman: 5 — Parson Man, 31 — Parson Wife; White man and woman: 12 — King, 31 — Parson Wife; Big and small jamette: 31 — Parson Wife, 16 — Jamette; Hospital and nurse: 23 — House, 31 — Parson Wife; Indian man and woman: 8 — Tiger, 31 — Parson Wife.

Public Caprice terms linked to this mark include: Cat, Dancers, Forgetting, Hospital, Jamette, Jamette (Big), Merchant, Nurse, Praying Woman, Teacher, White, Woman (Praying).

Existing metadata

Spirit metadata: 34 — Blind Man. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 32

Shrimp, Play Whe mark 32

Shrimp

Source name: Shrimps.

Number Story

The Shrimp story uses small seafood, water, bottles, shells and coastal images.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Shrimp

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Bathing, Body Parts, Dirty, Merchants/Businessmen, Seafood, Snakes, Sticks, Weapons.

Public Couple records linked to this mark: Bottle and spoon: 32 — Shrimp, 1 — Centipede; Gun and bullet: 1 — Centipede, 32 — Shrimp.

Public Caprice terms linked to this mark include: Body Parts, Bottle, Bullet, Crowd, Dirtiness, Drinking Rum, Iron, Love, Merchant, Rum (Drinking), Snake.

Existing metadata

Spirit metadata: 12 — King. Partner metadata: 34 — Blind Man. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 33

Spider, Play Whe mark 33

Spider

Source name: Spider (Cleaning House).

Number Story

The Spider story refers to webs, hair, nests, traps and small spaces.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Spider

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Body Parts, Creepy Crawlers, Death, Food, Hands, Houses, Lions, Paper Money, Poissons, Seafood, Silver.

Public Couple records linked to this mark: Bird and nest: 17 — Pigeon, 33 — Spider; Fish and sea: 28 — Red Fish, 33 — Spider; Hand and foot: 33 — Spider, 27 — Little Snake; Big and small money: 33 — Spider, 14 — Money; Coffin and grave: 18 — Water Boat, 33 — Spider; Crab and callaloo: 33 — Spider, 24 — Queen; Crab and dumplings: 33 — Spider, 27 — Little Snake; Crab and hole: 33 — Spider, 7 — Hog; Egg and nest: 3 — Carriage, 33 — Spider; Grave and candles: 33 — Spider, 1 — Centipede; Right and left hand: 28 — Red Fish, 33 — Spider; Sea and sand: 36 — Donkey, 33 — Spider.

Public Caprice terms linked to this mark include: Bicycle, Big Jamette, Body Parts, Bush, Cleaning House, Cobweb, Crab, Creepy Crawlers, Crowd, Grass, Grave, Hair.

Existing metadata

Spirit metadata: 9 — Cattle. Partner metadata: 34 — Blind Man. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 34

Blind Man, Play Whe mark 34

Blind Man

Source name: Blind man.

Number Story

The Blind Man story gathers blindness, eyes, reading, darkness and searching.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Blind Man

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Birds, Body Parts, Crowds, Dancer/Dancing, Danger, Death, Food, Funeral, Meat, Men, Paper Money, Runners, River Lime.

Public Couple records linked to this mark: Rich and poor: 12 — King, 34 — Blind Man; Cemetery and lights: 34 — Blind Man, 23 — House; Hunting and deer: 8 — Tiger, 34 — Blind Man; Pen and paper: 1 — Centipede, 34 — Blind Man.

Public Caprice terms linked to this mark include: Birds, Body Parts, Bully, Cemetery, Cloud, Crowd, Dancers, Danger, Deer, Eyes, Glasses, Goat.

Existing metadata

Spirit metadata: 31 — Parson Wife. Partner metadata: 33 — Spider. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 35

Big Snake, Play Whe mark 35

Big Snake

Source name: Big Snake (Man come).

Number Story

The Big Snake story uses long roads, vines, rivers, large reptiles and scale.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Big Snake

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Airport, Creepy Crawlers, Death, Fete/Party, Funeral, Gold, Journey, Jungle Animals, Kings, Poissons, Royalty, Snakes, River Lime, Weapons.

Public Couple records linked to this mark: Sea and river: 36 — Donkey, 35 — Big Snake; Big and little snake: 35 — Big Snake, 27 — Little Snake; Lotto and winning: 35 — Big Snake, 12 — King; Monkey and vines: 10 — Monkey, 35 — Big Snake; Short and long road: 27 — Little Snake, 35 — Big Snake.

Public Caprice terms linked to this mark include: Airplane, Bamboo (Bussing), Bussing Bamboo, Chain (Gold), Creepy Crawlers, Dead (Old), Fete/Party, Gold Chain, Hole, Journey, Jungle Animals, King.

Existing metadata

Spirit metadata: 4 — Dead Man. This entry remains a reference record and is not presented as verified statistical evidence.

MARK 36

Donkey, Play Whe mark 36

Donkey

Source name: Donkey.

Number Story

The Donkey story combines the animal with riding, bridges, water, wells and laughter.

This short description is a neutral reference summary. It records the story associated with the mark without turning the story into a recommendation or a claim about a future result.

Traditional associations

Donkey

These labels are cultural reference material. They describe how the mark is named or grouped in the supplied record; they are separate from the site's draw statistics.

Connected families and couples

Public Families linked to this mark: Arguing/Quarrelling, Body Parts, Cats, Farm Animals, Jamettes, Journey, Merchants/Businessmen, Sea, Transportation, Dirty Water.

Public Couple records linked to this mark: Bridge and water: 36 — Donkey, 18 — Water Boat; Sea and river: 36 — Donkey, 35 — Big Snake; Digging and hole: 7 — Hog, 36 — Donkey; Sea and sand: 36 — Donkey, 33 — Spider; Sea and shell: 36 — Donkey, 25 — Morrocoy.

Public Caprice terms linked to this mark include: Arguing, Biggest Donkey, Body Parts, Braying, Bridge, Cat, Catnap, Cemetery, Deep, Farm Animals, Hole (with Water), Jamette.

Existing metadata

Spirit metadata: 11 — Corbeau. Partner metadata: 34 — Blind Man. This entry remains a reference record and is not presented as verified statistical evidence.